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(→List of abilities: fixed table misalignment from previous edit.) Tags: Visual edit apiedit |
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− | [[File: |
+ | [[File:Endless_space_skilltree.jpg|thumb|300px|Hero Skill Tree]] |
− | As [[Heroes]] level up, players are given points to put towards Abilities. Some |
+ | As [[Heroes]] level up, players are given points to put towards Abilities. Some Abilities will increase the [[Hero]]'s attribute scores, while other Abilities will offer more specific bonuses. As the [[Hero]] has a maximum level of 20 it means that you can pick 19 Abilities (or 21 (including Cyberskilled) if you pick up Cyberskilled). Note that in Disharmony, the maximum level has been raised to 25, resulting in a corresponding increase in the ability count to 24/26. |
− | Some Abilities require the Hero to have a specific Hero Class. |
+ | Some Abilities require the [[Hero]] to have a specific Hero Class. |
+ | WARNING This list is not up to date with disharmony abilities! |
||
== List of abilities == |
== List of abilities == |
||
− | {|class |
+ | {| class="wikitable sortable" |
! Icon |
! Icon |
||
! Ability !! Levels !! Class !! Effect !! Unlocked by |
! Ability !! Levels !! Class !! Effect !! Unlocked by |
||
|- |
|- |
||
| {{Icon|Assailant}} |
| {{Icon|Assailant}} |
||
− | | Assailant || style="text-align:center;"| 3 || Any || +3/3/4 Offense on Hero || |
+ | | style="text-align: center;"| Assailant || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Offense on [[Hero]] || style="text-align: center;"| - |
|- |
|- |
||
|{{Icon|Defender}} |
|{{Icon|Defender}} |
||
− | | Defender || style="text-align:center;"| 3 || Any || +3/3/4 Defense on Hero || |
+ | | style="text-align: center;"| Defender || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Defense on [[Hero]] || style="text-align: center;"| - |
|- |
|- |
||
|{{Icon|Director}} |
|{{Icon|Director}} |
||
− | | Director || style="text-align:center;"| 3 || Any || +3/3/4 Labor on Hero || |
+ | | style="text-align: center;"| Director || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Labor on [[Hero]] || style="text-align: center;"| - |
|- |
|- |
||
|{{Icon|Negotiator}} |
|{{Icon|Negotiator}} |
||
− | | Negotiator || style="text-align:center;"| 3 || Any || +3/3/4 Wit on Hero || |
+ | | style="text-align: center;"| Negotiator || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Wit on [[Hero]] || style="text-align: center;"| - |
|- |
|- |
||
|{{Icon|Veteran}} |
|{{Icon|Veteran}} |
||
− | | Veteran || style="text-align:center;"| 4 || Any || +1/1/1/2 all attributes on Hero || Assailant 1<br />Defender 1<br />Director 1<br />Negotiator 1 |
+ | | style="text-align: center;"| Veteran || style="text-align:center;"| 4 || style="text-align: center;"| Any || +1/1/1/2 all attributes on [[Hero]] || style="text-align: center;"| Assailant 1<br />Defender 1<br />Director 1<br />Negotiator 1 |
|- |
|- |
||
|{{Icon|Hardy Constitution}} |
|{{Icon|Hardy Constitution}} |
||
− | | Hardy Constitution || style="text-align:center;"| 1 || Any || -40% |
+ | | style="text-align: center;"| Hardy Constitution || style="text-align:center;"| 1 || style="text-align: center;"| Any || -40% Healing cost on [[Hero]] || style="text-align: center;"| Veteran 1 |
|- |
|- |
||
|{{Icon|Ground Pounder}} |
|{{Icon|Ground Pounder}} |
||
− | | Ground Pounder || style="text-align:center;"| 3 || Any || +3/3/4 Melee on Hero || Veteran 1 |
+ | | style="text-align: center;"| Ground Pounder || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Melee on [[Hero]] || style="text-align: center;"| Veteran 1 |
|- |
|- |
||
|{{Icon|Dust Wielder}} |
|{{Icon|Dust Wielder}} |
||
− | | Dust Wielder || style="text-align:center;"| 2 || Any || -30%/50 |
+ | | style="text-align: center;"| Dust Wielder || style="text-align:center;"| 2 || style="text-align: center;"| Any || -30%/-50% Ability [[File:1004moneySmall.png]] cost on [[Hero]] || |
− | Veteran 2 |
+ | <p style="text-align: center;">Veteran 2</p> |
|- |
|- |
||
|{{Icon|Cyberskilled}} |
|{{Icon|Cyberskilled}} |
||
− | | Cyberskilled || style="text-align:center;"| 1 || Any || +2 Ability points on Hero || Veteran 4 |
+ | | style="text-align: center;"| Cyberskilled || style="text-align:center;"| 1 || style="text-align: center;"| Any || +2 Ability points on [[Hero]] || style="text-align: center;"| Veteran 4 |
|- style = "background: #003f00; color: #ffffff" |
|- style = "background: #003f00; color: #ffffff" |
||
|{{Icon|Civil Engineer}} |
|{{Icon|Civil Engineer}} |
||
− | | Civil Engineering || style="text-align:center;"| 1 || Administrator || +15 |
+ | | style="text-align: center;"| Civil Engineering || style="text-align:center;"| 1 || style="text-align: center;"| Administrator || +15 [[File:1002industrySmall.png]] on [[Star System]] || style="text-align: center;"| Director 1 |
|- style = "background: #003f00; color: #ffffff" |
|- style = "background: #003f00; color: #ffffff" |
||
|{{Icon|Efficient Schooling}} |
|{{Icon|Efficient Schooling}} |
||
− | | Efficient Schooling || style="text-align:center;"| 1 || Administrator || +20% |
+ | | style="text-align: center;"| Efficient Schooling || style="text-align:center;"| 1 || style="text-align: center;"| Administrator || +20% [[File:1002industrySmall.png]] on [[Star System]] || style="text-align: center;"| Director 3 |
|- style = "background: #003f00; color: #ffffff" |
|- style = "background: #003f00; color: #ffffff" |
||
|{{Icon|Ministry of Propaganda}} |
|{{Icon|Ministry of Propaganda}} |
||
− | | Ministry of Propaganda || style="text-align:center;"| 2 || Administrator || +30/40 |
+ | | style="text-align: center;"| Ministry of Propaganda || style="text-align:center;"| 2 || style="text-align: center;"| Administrator || +30/40 [[File:1011approval.png]] on [[Star System]] || style="text-align: center;"| Negotiator 1 |
− | |- style |
+ | |- style="background: #003f00; color: #ffffff" |
|{{Icon|Crop Geneticist}} |
|{{Icon|Crop Geneticist}} |
||
− | | Crop Geneticist || style="text-align:center;"| 2 || Administrator || +20/30 |
+ | | style="text-align: center;"| Crop Geneticist || style="text-align:center;"| 2 || style="text-align: center;"| Administrator || +20/30 [[File:1001foodSmall.png]] on [[Star System]] <br>In Harmony: |
+ | +15/(+2 [[File:1001foodSmall.png]] per pop on planets) |
||
⚫ | |||
+ | | style="text-align: center;" | Director 1 |
||
⚫ | |||
|{{Icon|Motivational Leader}} |
|{{Icon|Motivational Leader}} |
||
− | | Motivational Leader || style="text-align:center;"| 1 || Administrator || +20% |
+ | | style="text-align: center;" | Motivational Leader || style="text-align:center;" | 1 || style="text-align: center;" | Administrator || +20% [[File:1001foodSmall.png]] on [[Star System]] || style="text-align: center;" | Director 2 |
− | |- style |
+ | |- style="background: #003f00; color: #ffffff" |
|{{Icon|Emergency Preparedness}} |
|{{Icon|Emergency Preparedness}} |
||
− | | Emergency Preparedness || style="text-align:center;"| 2 || Administrator || +4/6 |
+ | | style="text-align: center;" | Emergency Preparedness || style="text-align:center;" | 2 || style="text-align: center;" | Administrator || +4/6 Defense [[File:1008militaryPowerSmall.png]] on [[Star System]] || style="text-align: center;" | Defender 1 |
− | |- style |
+ | |- style="background: #003f00; color: #ffffff" |
|{{Icon|Black Marketeer}} |
|{{Icon|Black Marketeer}} |
||
− | | Black Marketeer || style="text-align:center;"| 1 || Administrator || +50% |
+ | | style="text-align: center;" | Black Marketeer || style="text-align:center;" | 1 || style="text-align: center;" | Administrator || +50% [[File:1001foodSmall.png]] on Blockaded [[Star System]] || style="text-align: center;" | Negotiator 2 |
− | |- style |
+ | |- style="background: #00003f; color: #ffffff" |
|{{Icon|Savvy Business}} |
|{{Icon|Savvy Business}} |
||
− | | Savvy Business || style="text-align:center;"| 3 || Corporate || +2%/3%/4% Trade Routes Bonuses per Wit on Star System || |
+ | | style="text-align: center;" | Savvy Business || style="text-align:center;" | 3 || style="text-align: center;" | Corporate || +2%/3%/4% [[Trade Routes]] Bonuses per Wit on [[Star System]] || style="text-align: center;" | Veteran 1/2/3 |
− | |- style |
+ | |- style="background: #00003f; color: #ffffff" |
⚫ | |||
+ | | style="text-align: center;" | Co-opetition || style="text-align:center;" | 1 || style="text-align: center;" | Corporate || +15 [[File:1003scienceSmall.png]] on [[Star System]] || style="text-align: center;" | Negotiator 1 |
||
⚫ | |||
⚫ | |||
+ | | style="text-align: center;" | Dust Miser || style="text-align:center;" | 1 || style="text-align: center;" | Corporate || +20 [[File:1004moneySmall.png]] on [[Star System]] || style="text-align: center;" | Negotiator 1 |
||
⚫ | |||
|{{Icon|Smart Investor}} |
|{{Icon|Smart Investor}} |
||
− | | Smart Investor || style="text-align:center;"| |
+ | | style="text-align: center;" | Smart Investor || style="text-align:center;" | 2 || style="text-align: center;" | Corporate || +20%/30% [[Trade Routes]] Bonuses on [[Star System]] || style="text-align: center;" | Negotiator 1 |
− | |- style |
+ | |- style="background: #00003f; color: #ffffff" |
+ | | |
||
− | + | {{Icon|Value Creator}} |
|
− | | Value Creator || style="text-align:center;"| 2 || Corporate || +1/2 Trade Routes on Star System || Negotiator 3 |
+ | | style="text-align: center;" | Value Creator || style="text-align:center;" | 2 || style="text-align: center;" | Corporate || +1/2 [[Trade Routes]] on [[Star System]] || style="text-align: center;" | Negotiator 3 |
⚫ | |||
⚫ | |||
|{{Icon|Security Specialist}} |
|{{Icon|Security Specialist}} |
||
− | | Security Specialist || style="text-align:center;"| 1 || Corporate || +4 |
+ | | style="text-align: center;" | Security Specialist || style="text-align:center;" | 1 || style="text-align: center;" | Corporate || +4 [[File:1017DetectionRadius.png]] on [[Star System]] || style="text-align: center;" | Defender 1 |
− | |- style |
+ | |- style="background: #00003f; color: #ffffff" |
|{{Icon|Industry-Academic Partnership}} |
|{{Icon|Industry-Academic Partnership}} |
||
− | | Industry-Academic Partnership || style="text-align:center;"| 1 || Corporate || +20% |
+ | | style="text-align: center;" | Industry-Academic Partnership || style="text-align:center;" | 1 || style="text-align: center;" | Corporate || +20% [[File:1003scienceSmall.png]] on [[Star System]] || style="text-align: center;" | Negotiator 2 |
− | |- style |
+ | |- style="background: #3f1f00; color: #ffffff" |
⚫ | |||
⚫ | |||
⚫ | |||
|{{Icon|Dust Warheads}} |
|{{Icon|Dust Warheads}} |
||
− | | Battle Action: Dust Warheads || style="text-align:center;"| 1 || Commander || Battle |
+ | | style="text-align: center;" | Battle Action: Dust Warheads || style="text-align:center;" | 1 || style="text-align: center;" | Commander || [[Battle Action]]:<br />+25% Critical Chance on Player's Kinetics (Block: +15%)<br />+25% Critical Chance on Player's [[Missile]]s (Block: +15%) || style="text-align: center;" | Assailant 1 |
− | |- style |
+ | |- style="background: #3f1f00; color: #ffffff" |
|{{Icon|Ultimate Defense}} |
|{{Icon|Ultimate Defense}} |
||
− | | Battle Action: Ultimate Defense || style="text-align:center;"| 1 || Commander || Battle |
+ | | style="text-align: center;" | Battle Action: Ultimate Defense || style="text-align:center;" | 1 || style="text-align: center;" | Commander || [[Battle Action]]:<br />+25% Defenses (Block: +15%) || style="text-align: center;" | Defender 2 |
− | |- style |
+ | |- style="background: #3f1f00; color: #ffffff" |
⚫ | |||
+ | | style="text-align: center;" | Engine Tuner || style="text-align:center;" | 2 || style="text-align: center;" | Commander || +2/+3 [[File:1012speed.png]] on [[Fleet]] || style="text-align: center;" | Veteran 1 |
||
⚫ | |||
|{{Icon|Commander-in-Chief}} |
|{{Icon|Commander-in-Chief}} |
||
− | | Commander-in-Chief || style="text-align:center;"| 2 || Commander || + |
+ | | style="text-align: center;" | Commander-in-Chief || style="text-align:center;" | 2 || style="text-align: center;" | Commander || +0.5/+1 XP on [[Fleet]] || style="text-align: center;" | Ground Pounder 1 |
− | |- style |
+ | |- style="background: #3f1f00; color: #ffffff" |
|{{Icon|Fearless Foe}} |
|{{Icon|Fearless Foe}} |
||
− | | Fearless Foe || style="text-align:center;"| 1 || Commander || +25% Hero Offense and Defense Attributes during a Battle if the Enemy Fleet has a Hero || |
+ | | style="text-align: center;" | Fearless Foe || style="text-align:center;" | 1 || style="text-align: center;" | Commander || +25% [[Hero]] Offense and Defense Attributes during a Battle if the Enemy [[Fleet]] has a [[Hero]] || style="text-align: center;" | Veteran 2 |
− | |- style |
+ | |- style="background: #3f1f00; color: #ffffff" |
|{{Icon|Team Spirit}} |
|{{Icon|Team Spirit}} |
||
− | | Team Spirit || style="text-align:center;"| 1 || Commander || +1 Defense on Hero |
+ | | style="text-align: center;" | Team Spirit || style="text-align:center;" | 1 || style="text-align: center;" | Commander || +1 Defense on [[Hero]]<br />+3 Offense on [[Hero]] || style="text-align: center;" | |
+ | Veteran 2 or Assailant 2 |
||
⚫ | |||
⚫ | |||
− | |{{Icon|Emergency Shelter}} |
||
+ | |[[File:HA_Commander_11_Emergency_Shelter_64x32.png]] |
||
− | | Battle Action: Emergency Shelter || style="text-align:center;"| 1 || Commander || Battle |
+ | | style="text-align: center;" | Battle Action: Emergency Shelter || style="text-align:center;" | 1 || style="text-align: center;" | Commander || [[Battle Action]]:<br />Destroyed [[Ships]] during this phase will be considered as still alive after the end of the Battle with 5% of their Max [[File:1020healthPoints.png]] restored (Block: "the entire Combat" instead of "this Phase") || style="text-align: center;" | Veteran 3 |
⚫ | |||
⚫ | |||
|{{Icon|Hyper Driven}} |
|{{Icon|Hyper Driven}} |
||
− | | Hyper Driven || style="text-align:center;"| 1 || Commander || - |
+ | | style="text-align: center;" | Hyper Driven || style="text-align:center;" | 1 || style="text-align: center;" | Commander || -3 turns before [[Hero]] can be moved to a new assignment || style="text-align: center;" | Cyberskilled |
− | |- style |
+ | |- style="background: #3f1f00; color: #ffffff" |
⚫ | |||
+ | | style="text-align: center;" | Inside Informant || style="text-align:center;" | 2 || style="text-align: center;" | Commander || +0.25/0.5 [[File:1004moneySmall.png]] Leech on [[Hero]] || style="text-align: center;" | Dust Wielder 1 |
||
⚫ | |||
⚫ | |||
+ | | style="text-align: center;" | Insight || style="text-align:center;" | 2 || style="text-align: center;" | Commander || +0.25/0.5 [[File:1003scienceSmall.png]] Leech on [[Hero]] || style="text-align: center;" | Veteran 4 |
||
⚫ | |||
+ | |{{Icon|Tactician}} |
||
⚫ | |||
+ | |- style="background: #3f0000; color: #ffffff" |
||
|{{Icon|Dust Barrier}} |
|{{Icon|Dust Barrier}} |
||
− | | Battle Action: Dust Barrier || style="text-align:center;"| 1 || Pilot || Battle |
+ | | style="text-align: center;" | Battle Action: Dust Barrier || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || [[Battle Action]]:<br />+25% of Max [[File:1020healthPoints.png]] added to Armor (block: +15%) || style="text-align: center;" | Defender 1 |
− | |- style |
+ | |- style="background: #3f0000; color: #ffffff" |
⚫ | |||
− | | Engine Tuner || style="text-align:center;"| 2 || Pilot || +2/3 {{Icon|Move}} on Fleet || Veteran 1 |
||
⚫ | |||
|{{Icon|Tinkerer}} |
|{{Icon|Tinkerer}} |
||
− | | Tinkerer || style="text-align:center;"| 2 || Pilot || +2/3 Defense on Hero<br />+1/2 Offense on Hero || Engine Tuner 1 |
+ | | style="text-align: center;" | Tinkerer || style="text-align:center;" | 2 || style="text-align: center;" | Pilot || +2/3 Defense on [[Hero]]<br />+1/2 Offense on [[Hero]] || style="text-align: center;" | Engine Tuner 1 |
− | |- style |
+ | |- style="background: #3f0000; color: #ffffff" |
|{{Icon|Lethal Modder}} |
|{{Icon|Lethal Modder}} |
||
− | | Lethal Modder || style="text-align:center;"| 1 || Pilot || +3 Offense |
+ | | style="text-align: center;" | Lethal Modder || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || +3 Offense on [[Hero]] || style="text-align: center;" | Tinkerer 1 |
− | |- style |
+ | |- style="background: #3f0000; color: #ffffff" |
|{{Icon|Defense Systems Specialist}} |
|{{Icon|Defense Systems Specialist}} |
||
− | | Defense Systems Specialist || style="text-align:center;"| 1 || Pilot || +4 Defense on Hero || Tinkerer 1 |
+ | | style="text-align: center;" | Defense Systems Specialist || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || +4 Defense on [[Hero]] || style="text-align: center;" | Tinkerer 1 |
− | |- style |
+ | |- style="background: #3f0000; color: #ffffff" |
⚫ | |||
− | | Fast Reboot || style="text-align:center;"| 2 || Pilot || +10/+4% {{Icon|HP}} Regeneration (inside friendly territory) on Fleet || Tinkerer 2 |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|{{Icon|Power Convergence}} |
|{{Icon|Power Convergence}} |
||
− | | Battle Action: Power Convergence || style="text-align:center;"| 1 || Pilot || Battle |
+ | | style="text-align: center;" | Battle Action: Power Convergence || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || [[Battle Action]]:<br />+300% Efficiency to next Phase's Battle Action || style="text-align: center;" | Dust Wielder 1 |
− | |- style |
+ | |- style="background: #3f0000; color: #ffffff" |
|{{Icon|Gravity Well}} |
|{{Icon|Gravity Well}} |
||
− | | Battle Action: Gravity Well || style="text-align:center;"| 1 || Pilot || Battle |
+ | | style="text-align: center;" | Battle Action: Gravity Well || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || [[Battle Action]]:<br />-10% Damage on Enemy's Weapons (Block: -10%)<br />+10% Damage on Player's Weapons (Block: +10%) || style="text-align: center;" | Lethal Modder |
− | |- style |
+ | |- style="background: #3f0000; color: #ffffff" |
+ | | |
||
+ | | style="text-align: center;" | Harvester || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || +50 [[File:1004moneySmall.png]] per enemy destroyed [[CP|Enemy CP]] || style="text-align: center;" | Dust Wielder 2 |
||
+ | |- style="background: #3f3f00; color: #ffffff" |
||
|{{Icon|Foresight}} |
|{{Icon|Foresight}} |
||
− | | Foresight || style="text-align:center;"| 1 || Adventurer || + |
+ | | style="text-align: center;" | Foresight || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +5 [[File:1017DetectionRadius.png]] on [[Fleet]]<br />+10 [[File:1017DetectionRadius.png]] on [[Star System]] || style="text-align: center;" | Defender 1 |
− | |- style |
+ | |- style="background: #3f3f00; color: #ffffff" |
| {{Icon|Armor Weak Point}} |
| {{Icon|Armor Weak Point}} |
||
− | | Battle Action: Armor Weakpoint || style="text-align:center;"| 1 || Adventurer || Battle |
+ | | style="text-align: center;" | Battle Action: Armor Weakpoint || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || [[Battle Action]]:<br />-20% to Enemy Defenses (Block: -20%) || style="text-align: center;" | Veteran 1 |
− | |- style |
+ | |- style="background: #3f3f00; color: #ffffff" |
|{{Icon|Illusion}} |
|{{Icon|Illusion}} |
||
− | | Battle Action: Illusion || style="text-align:center;"| 1 || Adventurer || Battle |
+ | | style="text-align: center;" | Battle Action: Illusion || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || [[Battle Action]]:<br />Creates an Illusion (Decoy [[Ships]]) based on 40% [[CP|Fleet CP]] (Block +10%) || style="text-align: center;" | Dust Wielder 1 |
− | |- style |
+ | |- style="background: #3f3f00; color: #ffffff" |
− | |{{Icon| |
+ | |{{Icon|Fast Reboot}} |
− | | |
+ | | style="text-align: center;" | Fast Reboot || style="text-align:center;" | 2 || style="text-align: center;" | Adventurer || +5/+2% [[File:1020healthPoints.png]] Regeneration (inside friendly territory) on [[Fleet]] || style="text-align: center;" | Veteran 1 |
− | |- style |
+ | |- style="background: #3f3f00; color: #ffffff" |
+ | |{{Icon|Rapid Adaptation}} |
||
⚫ | | style="text-align: center;" | Rapid Adaptation || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +5 [[File:1020healthPoints.png]] Regeneration (in all territories) on [[Fleet]]<br />+2% [[File:1020healthPoints.png]] Regeneration (in all territories) on [[Fleet]] || style="text-align: center;" | Fast Reboot 1 |
||
+ | |- style="background: #3f3f00; color: #ffffff" |
||
|{{Icon|Blockade Runner}} |
|{{Icon|Blockade Runner}} |
||
− | | Blockade Runner || style="text-align:center;"| 1 || Adventurer || +1 Blockade Bypass on Star System || Inside Informant 1 |
+ | | style="text-align: center;" | Blockade Runner || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +1 Blockade Bypass on [[Star System]] || style="text-align: center;" | Inside Informant 1 |
− | |- style |
+ | |- style="background: #3f3f00; color: #ffffff" |
| {{Icon|Beam Surge}} |
| {{Icon|Beam Surge}} |
||
− | | Battle Action: Beam Surge || style="text-align:center;"| 1 || Adventurer || Battle |
+ | | style="text-align: center;" | Battle Action: Beam Surge || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || [[Battle Action]]:<br />+30% Critical Chance on Player's Lasers (Block: +20%) || style="text-align: center;" | Ground Pounder 1 |
− | |- style |
+ | |- style="background: #3f3f00; color: #ffffff" |
⚫ | |||
− | | Insight || style="text-align:center;"| 2 || Adventurer || +0.3/0.5 Science Leech on Hero || Inside Informant 2 |
||
⚫ | |||
|{{Icon|Master Hacker}} |
|{{Icon|Master Hacker}} |
||
− | | Master Hacker || style="text-align:center;"| 1 || Adventurer || The Player can benefit from another Faction's |
+ | | style="text-align: center;" | Master Hacker || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || The Player can benefit from another [[Factions|Faction]]'s [[File:1017DetectionRadius.png]] while in Orbit of one of their [[Star System|System]] || style="text-align: center;" | Veteran 3 |
− | |- style |
+ | |- style="background: #3f3f00; color: #ffffff" |
|{{Icon|Saboteur}} |
|{{Icon|Saboteur}} |
||
− | | Saboteur || style="text-align:center;"| 1 || Adventurer || +20 |
+ | | style="text-align: center;" | Saboteur || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +20 [[File:1004moneySmall.png]] for each destroyed [[CP|Enemy CP]] on [[Empire]] || style="text-align: center;" | Master Hacker |
− | |- style |
+ | |- style="background: #3f3f00; color: #ffffff" |
|{{Icon|Dirty Tricks}} |
|{{Icon|Dirty Tricks}} |
||
− | | Dirty Tricks || style="text-align:center;"| 1 || Adventurer || +8 Melee on Hero<br />+2 |
+ | | style="text-align: center;" | Dirty Tricks || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +8 Melee on [[Hero]]<br />+2 Offense on [[Hero]]|| style="text-align: center;" | Master Hacker |
+ | |- style="background: #3f3f00; color: #ffffff" |
||
⚫ | |||
+ | | style="text-align: center;" | Fearless Foe || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +25% [[Hero]] Offense and Defense Attributes during a Battle if the Enemy [[Fleet]] has a [[Hero]]|| style="text-align: center;" | Veteran 2 |
||
+ | |- style="background: #3f3f00; color: #ffffff" |
||
+ | |{{Icon|Hyper Driven}} |
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+ | | style="text-align: center;" | Hyper Driven || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || -3 turns before [[Hero]] can be moved to a new assignment|| style="text-align: center;" | Cyberskilled |
||
|} |
|} |
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− | |||
===Chart=== |
===Chart=== |
||
+ | |||
− | http://i.stack.imgur.com/22eAo.jpg |
||
+ | <gallery type="slideshow" widths="500" position="center"> |
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+ | AbilityTree Pilot Addon2.png |
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+ | AbilityTree Corporate Addon2.png |
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+ | AbilityTree Commander Addon2.png |
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+ | AbilityTree Adventurer Addon2.png |
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+ | AbilityTree Administrator Addon2.png |
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+ | </gallery> |
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+ | [[Category:Heroes]] |
Latest revision as of 01:47, 26 November 2016
As Heroes level up, players are given points to put towards Abilities. Some Abilities will increase the Hero's attribute scores, while other Abilities will offer more specific bonuses. As the Hero has a maximum level of 20 it means that you can pick 19 Abilities (or 21 (including Cyberskilled) if you pick up Cyberskilled). Note that in Disharmony, the maximum level has been raised to 25, resulting in a corresponding increase in the ability count to 24/26.
Some Abilities require the Hero to have a specific Hero Class.
WARNING This list is not up to date with disharmony abilities!
List of abilities[]
Icon | Ability | Levels | Class | Effect | Unlocked by |
---|---|---|---|---|---|
Assailant | 3 | Any | +3/3/4 Offense on Hero | - | |
Defender | 3 | Any | +3/3/4 Defense on Hero | - | |
Director | 3 | Any | +3/3/4 Labor on Hero | - | |
Negotiator | 3 | Any | +3/3/4 Wit on Hero | - | |
Veteran | 4 | Any | +1/1/1/2 all attributes on Hero | Assailant 1 Defender 1 Director 1 Negotiator 1 | |
Hardy Constitution | 1 | Any | -40% Healing cost on Hero | Veteran 1 | |
Ground Pounder | 3 | Any | +3/3/4 Melee on Hero | Veteran 1 | |
Dust Wielder | 2 | Any | -30%/-50% Ability cost on Hero |
Veteran 2 | |
Cyberskilled | 1 | Any | +2 Ability points on Hero | Veteran 4 | |
Civil Engineering | 1 | Administrator | +15 on Star System | Director 1 | |
Efficient Schooling | 1 | Administrator | +20% on Star System | Director 3 | |
Ministry of Propaganda | 2 | Administrator | +30/40 on Star System | Negotiator 1 | |
Crop Geneticist | 2 | Administrator | +20/30 on Star System In Harmony: |
Director 1 | |
Motivational Leader | 1 | Administrator | +20% on Star System | Director 2 | |
Emergency Preparedness | 2 | Administrator | +4/6 Defense on Star System | Defender 1 | |
Black Marketeer | 1 | Administrator | +50% on Blockaded Star System | Negotiator 2 | |
Savvy Business | 3 | Corporate | +2%/3%/4% Trade Routes Bonuses per Wit on Star System | Veteran 1/2/3 | |
Co-opetition | Co-opetition | 1 | Corporate | +15 on Star System | Negotiator 1 |
Dust Miser | Dust Miser | 1 | Corporate | +20 on Star System | Negotiator 1 |
Smart Investor | 2 | Corporate | +20%/30% Trade Routes Bonuses on Star System | Negotiator 1 | |
Value Creator | 2 | Corporate | +1/2 Trade Routes on Star System | Negotiator 3 | |
Security Specialist | 1 | Corporate | +4 on Star System | Defender 1 | |
Industry-Academic Partnership | 1 | Corporate | +20% on Star System | Negotiator 2 | |
Battle Action: Dust Warheads | 1 | Commander | Battle Action: +25% Critical Chance on Player's Kinetics (Block: +15%) +25% Critical Chance on Player's Missiles (Block: +15%) |
Assailant 1 | |
Battle Action: Ultimate Defense | 1 | Commander | Battle Action: +25% Defenses (Block: +15%) |
Defender 2 | |
Engine Tuner | 2 | Commander | +2/+3 on Fleet | Veteran 1 | |
Commander-in-Chief | 2 | Commander | +0.5/+1 XP on Fleet | Ground Pounder 1 | |
Fearless Foe | 1 | Commander | +25% Hero Offense and Defense Attributes during a Battle if the Enemy Fleet has a Hero | Veteran 2 | |
Team Spirit | 1 | Commander | +1 Defense on Hero +3 Offense on Hero |
Veteran 2 or Assailant 2 | |
Battle Action: Emergency Shelter | 1 | Commander | Battle Action: Destroyed Ships during this phase will be considered as still alive after the end of the Battle with 5% of their Max restored (Block: "the entire Combat" instead of "this Phase") |
Veteran 3 | |
Hyper Driven | 1 | Commander | -3 turns before Hero can be moved to a new assignment | Cyberskilled | |
Inside Informant | 2 | Commander | +0.25/0.5 Leech on Hero | Dust Wielder 1 | |
Insight | 2 | Commander | +0.25/0.5 Leech on Hero | Veteran 4 | |
Tactician | 2 | Pilot | -6%/-7% Accuracy to Enemy Weapons | Assailant 1 or Defender 1 | |
Battle Action: Dust Barrier | 1 | Pilot | Battle Action: +25% of Max added to Armor (block: +15%) |
Defender 1 | |
Tinkerer | 2 | Pilot | +2/3 Defense on Hero +1/2 Offense on Hero |
Engine Tuner 1 | |
Lethal Modder | 1 | Pilot | +3 Offense on Hero | Tinkerer 1 | |
Defense Systems Specialist | 1 | Pilot | +4 Defense on Hero | Tinkerer 1 | |
Battle Action: Power Convergence | 1 | Pilot | Battle Action: +300% Efficiency to next Phase's Battle Action |
Dust Wielder 1 | |
Battle Action: Gravity Well | 1 | Pilot | Battle Action: -10% Damage on Enemy's Weapons (Block: -10%) +10% Damage on Player's Weapons (Block: +10%) |
Lethal Modder | |
Harvester | 1 | Pilot | +50 per enemy destroyed Enemy CP | Dust Wielder 2 | |
Foresight | 1 | Adventurer | +5 on Fleet +10 on Star System |
Defender 1 | |
Battle Action: Armor Weakpoint | 1 | Adventurer | Battle Action: -20% to Enemy Defenses (Block: -20%) |
Veteran 1 | |
Battle Action: Illusion | 1 | Adventurer | Battle Action: Creates an Illusion (Decoy Ships) based on 40% Fleet CP (Block +10%) |
Dust Wielder 1 | |
Fast Reboot | 2 | Adventurer | +5/+2% Regeneration (inside friendly territory) on Fleet | Veteran 1 | |
Rapid Adaptation | 1 | Adventurer | +5 Regeneration (in all territories) on Fleet +2% Regeneration (in all territories) on Fleet |
Fast Reboot 1 | |
Blockade Runner | 1 | Adventurer | +1 Blockade Bypass on Star System | Inside Informant 1 | |
Battle Action: Beam Surge | 1 | Adventurer | Battle Action: +30% Critical Chance on Player's Lasers (Block: +20%) |
Ground Pounder 1 | |
Master Hacker | 1 | Adventurer | The Player can benefit from another Faction's while in Orbit of one of their System | Veteran 3 | |
Saboteur | 1 | Adventurer | +20 for each destroyed Enemy CP on Empire | Master Hacker | |
Dirty Tricks | 1 | Adventurer | +8 Melee on Hero +2 Offense on Hero |
Master Hacker | |
Fearless Foe | 1 | Adventurer | +25% Hero Offense and Defense Attributes during a Battle if the Enemy Fleet has a Hero | Veteran 2 | |
Hyper Driven | 1 | Adventurer | -3 turns before Hero can be moved to a new assignment | Cyberskilled |