Endless Space Wiki
(→‎List of abilities: fixed table misalignment from previous edit.)
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[[File:Abilities.gif|thumb|330px|Hero Ability Dependencies]]
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[[File:Endless_space_skilltree.jpg|thumb|300px|Hero Skill Tree]]
As [[Heroes]] level up, players are given points to put towards Abilities. Some abilities will increase the Hero's attribute scores, while other Abilities will offer more specific bonuses. As the Hero has a maximum level of 20 it means that you can pick 19 Abilities (or 20 if you pick up Cyberskilled).
+
As [[Heroes]] level up, players are given points to put towards Abilities. Some Abilities will increase the [[Hero]]'s attribute scores, while other Abilities will offer more specific bonuses. As the [[Hero]] has a maximum level of 20 it means that you can pick 19 Abilities (or 21 (including Cyberskilled) if you pick up Cyberskilled).  Note that in Disharmony, the maximum level has been raised to 25, resulting in a corresponding increase in the ability count to 24/26.
   
Some Abilities require the Hero to have a specific Hero Class.
+
Some Abilities require the [[Hero]] to have a specific Hero Class.
  +
  +
  +
WARNING This list is not up to date with disharmony abilities!
   
 
== List of abilities ==
 
== List of abilities ==
   
{|class = "wikitable sortable"
+
{| class="wikitable sortable"
  +
! Icon
 
! Ability !! Levels !! Class !! Effect !! Unlocked by
 
! Ability !! Levels !! Class !! Effect !! Unlocked by
 
|-
 
|-
  +
| {{Icon|Assailant}}
| Assailant || 3 || Any || +3/3/4 Offense on Hero ||
 
  +
| style="text-align: center;"| Assailant || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Offense on [[Hero]] || style="text-align: center;"| -
 
|-
 
|-
  +
|{{Icon|Defender}}
| Defender || 3 || Any || +3/3/4 Defense on Hero ||
 
  +
| style="text-align: center;"| Defender || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Defense on [[Hero]] || style="text-align: center;"| -
 
|-
 
|-
  +
|{{Icon|Director}}
| Director || 3 || Any || +3/3/4 Labor on Hero ||
 
  +
| style="text-align: center;"| Director || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Labor on [[Hero]] || style="text-align: center;"| -
 
|-
 
|-
  +
|{{Icon|Negotiator}}
| Negotiator || 3 || Any || +3/3/4 Wit on Hero ||
 
  +
| style="text-align: center;"| Negotiator || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Wit on [[Hero]] || style="text-align: center;"| -
 
|-
 
|-
 
|{{Icon|Veteran}}
| Veteran || 4 || Any || +1/1/1/2 all attributes on Hero || Assailant 1<br />Defender 1<br />Director 1<br />Negotiator 1
+
| style="text-align: center;"| Veteran || style="text-align:center;"| 4 || style="text-align: center;"| Any || +1/1/1/2 all attributes on [[Hero]] || style="text-align: center;"| Assailant 1<br />Defender 1<br />Director 1<br />Negotiator 1
 
|-
 
|-
| Hardy Constitution || 1 || Any || -40% healing cost on Hero || Veteran 1
+
|{{Icon|Hardy Constitution}}
  +
| style="text-align: center;"| Hardy Constitution || style="text-align:center;"| 1 || style="text-align: center;"| Any || -40% Healing cost on [[Hero]] || style="text-align: center;"| Veteran 1
 
|-
 
|-
| Ground Pounder || 3 || Any || +3/3/4 Melee on Hero || Veteran 1
+
|{{Icon|Ground Pounder}}
  +
| style="text-align: center;"| Ground Pounder || style="text-align:center;"| 3 || style="text-align: center;"| Any || +3/3/4 Melee on [[Hero]] || style="text-align: center;"| Veteran 1
 
|-
 
|-
  +
|{{Icon|Dust Wielder}}
| Dust Wielder || 2 || Any || -30%/50 ability {{Icon|Dust}} cost on Hero ||
 
  +
| style="text-align: center;"| Dust Wielder || style="text-align:center;"| 2 || style="text-align: center;"| Any || -30%/-50% Ability [[File:1004moneySmall.png]] cost on [[Hero]] ||
Veteran 2
 
  +
<p style="text-align: center;">Veteran 2</p>
 
|-
 
|-
  +
|{{Icon|Cyberskilled}}
| Cyberskilled || 1 || Any || +2 Ability points on Hero || Veteran 4
 
  +
| style="text-align: center;"| Cyberskilled || style="text-align:center;"| 1 || style="text-align: center;"| Any || +2 Ability points on [[Hero]] || style="text-align: center;"| Veteran 4
 
|- style = "background: #003f00; color: #ffffff"
 
|- style = "background: #003f00; color: #ffffff"
  +
|{{Icon|Civil Engineer}}
| Civil Engineering || 1 || Administrator || +25 {{Icon|Industry}} on Star System || Director 1
 
  +
| style="text-align: center;"| Civil Engineering || style="text-align:center;"| 1 || style="text-align: center;"| Administrator || +15 [[File:1002industrySmall.png]] on [[Star System]] || style="text-align: center;"| Director 1
 
|- style = "background: #003f00; color: #ffffff"
 
|- style = "background: #003f00; color: #ffffff"
  +
|{{Icon|Efficient Schooling}}
| Efficient Schooling || 1 || Administrator || +20% {{Icon|Industry}} on Star System || Director 1
 
  +
| style="text-align: center;"| Efficient Schooling || style="text-align:center;"| 1 || style="text-align: center;"| Administrator || +20% [[File:1002industrySmall.png]] on [[Star System]] || style="text-align: center;"| Director 3
 
|- style = "background: #003f00; color: #ffffff"
 
|- style = "background: #003f00; color: #ffffff"
| Ministry of Propaganda || 2 || Administrator || +30/40 {{Icon|Approval}} on Star System || Director 1
+
|{{Icon|Ministry of Propaganda}}
  +
| style="text-align: center;"| Ministry of Propaganda || style="text-align:center;"| 2 || style="text-align: center;"| Administrator || +30/40 [[File:1011approval.png]] on [[Star System]] || style="text-align: center;"| Negotiator 1
|- style = "background: #003f00; color: #ffffff"
+
|- style="background: #003f00; color: #ffffff"
| Crop Geneticist || 2 || Administrator || +20/30 {{Icon|Food}} on Star System || Director 2
 
  +
|{{Icon|Crop Geneticist}}
|- style = "background: #003f00; color: #ffffff"
 
| Motivational Leader || 1 || Administrator || +20% {{Icon|Food}} on Star System || Director 2
+
| style="text-align: center;"| Crop Geneticist || style="text-align:center;"| 2 || style="text-align: center;"| Administrator || +20/30 [[File:1001foodSmall.png]] on [[Star System]] <br>In Harmony:
  +
+15/(+2 [[File:1001foodSmall.png]] per pop on planets)
|- style = "background: #003f00; color: #ffffff"
 
  +
| style="text-align: center;" | Director 1
| Emergency Preparedness || 2 || Administrator || +4/6 defense {{Icon|MP}} on Star System || Defender 1
 
|- style = "background: #003f00; color: #ffffff"
+
|- style="background: #003f00; color: #ffffff"
  +
|{{Icon|Motivational Leader}}
| Black Marketeer || 1 || Administrator || +50% {{Icon|Food}} on blockaded Star System || Defender 1
 
  +
| style="text-align: center;" | Motivational Leader || style="text-align:center;" | 1 || style="text-align: center;" | Administrator || +20% [[File:1001foodSmall.png]] on [[Star System]] || style="text-align: center;" | Director 2
|- style = "background: #00003f; color: #ffffff"
 
 
|- style="background: #003f00; color: #ffffff"
| Savvy Business || 3 || Corporate || +2%/3%/4% Trade Routes Bonuses per Wit on Star System || Negotiator 1
 
  +
|{{Icon|Emergency Preparedness}}
|- style = "background: #00003f; color: #ffffff"
 
  +
| style="text-align: center;" | Emergency Preparedness || style="text-align:center;" | 2 || style="text-align: center;" | Administrator || +4/6 Defense [[File:1008militaryPowerSmall.png]] on [[Star System]] || style="text-align: center;" | Defender 1
| Smart Investor || 3 || Corporate || +20%/25%/30% Trade Routes Bonuses on Star System || Negotiator 3
 
|- style = "background: #00003f; color: #ffffff"
+
|- style="background: #003f00; color: #ffffff"
  +
|{{Icon|Black Marketeer}}
| Value Creator || 2 || Corporate || +1/2 Trade Routes on Star System || Negotiator 3
 
  +
| style="text-align: center;" | Black Marketeer || style="text-align:center;" | 1 || style="text-align: center;" | Administrator || +50% [[File:1001foodSmall.png]] on Blockaded [[Star System]] || style="text-align: center;" | Negotiator 2
|- style = "background: #00003f; color: #ffffff"
 
 
|- style="background: #00003f; color: #ffffff"
| Security Specialist || 1 || Corporate || +4 {{Icon|Detection}} on Star System || Veteran 2
 
  +
|{{Icon|Savvy Business}}
|- style = "background: #00003f; color: #ffffff"
 
| Industry-Academic Partnership || 1 || Corporate || +20% {{Icon|Science}} on Star System || Dust Wielder 1
+
| style="text-align: center;" | Savvy Business || style="text-align:center;" | 3 || style="text-align: center;" | Corporate || +2%/3%/4% [[Trade Routes]] Bonuses per Wit on [[Star System]] || style="text-align: center;" | Veteran 1/2/3
|- style = "background: #3f1f00; color: #ffffff"
+
|- style="background: #00003f; color: #ffffff"
  +
|{{Icon|Co-opetition}}
| Tactician || 2 || Commander || -6%/7% accuracy to enemy weapons || Assailant 1<br / />Defender 1
 
  +
| style="text-align: center;" | Co-opetition || style="text-align:center;" | 1 || style="text-align: center;" | Corporate || +15 [[File:1003scienceSmall.png]] on [[Star System]] || style="text-align: center;" | Negotiator 1
|- style = "background: #3f1f00; color: #ffffff"
 
 
|- style="background: #00003f; color: #ffffff"
| Battle Action: Dust Warheads || 1 || Commander || Battle action:<br />+25% critical chance on player's kinetics (block: +15%)<br />+25% critical chance on player's missiles (block: +15%) || Assailant 1
 
  +
|{{Icon|Dust Miser}}
|- style = "background: #3f1f00; color: #ffffff"
 
  +
| style="text-align: center;" | Dust Miser || style="text-align:center;" | 1 || style="text-align: center;" | Corporate || +20 [[File:1004moneySmall.png]] on [[Star System]] || style="text-align: center;" | Negotiator 1
| Battle Action: Ultimate Defense || 1 || Commander || Battle action:<br />+25% defenses (block: +15%) || Defender 2
 
|- style = "background: #3f1f00; color: #ffffff"
+
|- style="background: #00003f; color: #ffffff"
  +
|{{Icon|Smart Investor}}
| Commander-in-Chief || 2 || Commander || +20%/30% XP from battles on Hero || Ground Pounder 1
 
 
| style="text-align: center;" | Smart Investor || style="text-align:center;" | 2 || style="text-align: center;" | Corporate || +20%/30% [[Trade Routes]] Bonuses on [[Star System]] || style="text-align: center;" | Negotiator 1
|- style = "background: #3f1f00; color: #ffffff"
 
 
|- style="background: #00003f; color: #ffffff"
| Fearless Foe || 1 || Commander || +25% Hero Offense and Defense Attributes during a Battle if the Enemy Fleet has a Hero || Dust Wielder 1
 
  +
|
|- style = "background: #3f1f00; color: #ffffff"
 
  +
{{Icon|Value Creator}}
| Team Spirit || 1 || Commander || +1 Defense on Hero </br> +3 Offense on Hero || Veteran 2
 
 
| style="text-align: center;" | Value Creator || style="text-align:center;" | 2 || style="text-align: center;" | Corporate || +1/2 [[Trade Routes]] on [[Star System]] || style="text-align: center;" | Negotiator 3
|- style = "background: #3f1f00; color: #ffffff"
 
 
|- style="background: #00003f; color: #ffffff"
| Battle Action: Emergency Shelter || 1 || Commander || Battle action:<br />Destroyed Ships during this phase will be considered as still alive after the end of the battle with 5% of their Max {{Icon|HP}} restored (block: "the entire combat" instead of "this phase") || Veteran 3
 
  +
|{{Icon|Security Specialist}}
|- style = "background: #3f1f00; color: #ffffff"
 
  +
| style="text-align: center;" | Security Specialist || style="text-align:center;" | 1 || style="text-align: center;" | Corporate || +4 [[File:1017DetectionRadius.png]] on [[Star System]] || style="text-align: center;" | Defender 1
| Hyper Driven || 1 || Commander || -4 turns before Hero can be moved to a new assignment || Cyberskilled
 
|- style = "background: #3f0000; color: #ffffff"
+
|- style="background: #00003f; color: #ffffff"
  +
|{{Icon|Industry-Academic Partnership}}
| Battle Action: Dust Barrier || 1 || Pilot || Battle action:<br />+25% of Max {{Icon|HP}} added to Armor (block: +15%) || Defender 1
 
  +
| style="text-align: center;" | Industry-Academic Partnership || style="text-align:center;" | 1 || style="text-align: center;" | Corporate || +20% [[File:1003scienceSmall.png]] on [[Star System]] || style="text-align: center;" | Negotiator 2
|- style = "background: #3f0000; color: #ffffff"
 
 
|- style="background: #3f1f00; color: #ffffff"
| Engine Tuner || 2 || Pilot || +2/3 {{Icon|Move}} on Fleet || Veteran 1
 
  +
|{{Icon|Dust Warheads}}
|- style = "background: #3f0000; color: #ffffff"
 
  +
| style="text-align: center;" | Battle Action: Dust Warheads || style="text-align:center;" | 1 || style="text-align: center;" | Commander || [[Battle Action]]:<br />+25% Critical Chance on Player's Kinetics (Block: +15%)<br />+25% Critical Chance on Player's [[Missile]]s (Block: +15%) || style="text-align: center;" | Assailant 1
| Tinkerer || 2 || Pilot || +2/3 Defense on Hero<br />+1/2 Offense oh Hero || Engine Tuner 1
 
|- style = "background: #3f0000; color: #ffffff"
+
|- style="background: #3f1f00; color: #ffffff"
  +
|{{Icon|Ultimate Defense}}
| Lethal Modder || 1 || Pilot || +3 Offense oh Hero || Tinkerer 1
 
 
| style="text-align: center;" | Battle Action: Ultimate Defense || style="text-align:center;" | 1 || style="text-align: center;" | Commander || [[Battle Action]]:<br />+25% Defenses (Block: +15%) || style="text-align: center;" | Defender 2
|- style = "background: #3f0000; color: #ffffff"
 
 
|- style="background: #3f1f00; color: #ffffff"
| Defense Systems Specialist || 1 || Pilot || +4 Defense on Hero || Tinkerer 1
 
  +
|{{Icon|Engine Tuner }}
|- style = "background: #3f0000; color: #ffffff"
 
  +
| style="text-align: center;" | Engine Tuner || style="text-align:center;" | 2 || style="text-align: center;" | Commander || +2/+3 [[File:1012speed.png]] on [[Fleet]] || style="text-align: center;" | Veteran 1
| Fast Reboot || 2 || Pilot || +10/+4% {{Icon|HP}} Regeneration (inside friendly territory) on Fleet || Tinkerer 2
 
|- style = "background: #3f0000; color: #ffffff"
+
|- style="background: #3f1f00; color: #ffffff"
  +
|{{Icon|Commander-in-Chief}}
| Rapid Adaptation || 1 || Pilot || +10 HP Regeneration (in all territories) on Fleet<br />+4% HP Regeneration (in all territories) on Fleet || Fast Reboot 1
 
  +
| style="text-align: center;" | Commander-in-Chief || style="text-align:center;" | 2 || style="text-align: center;" | Commander || +0.5/+1 XP on [[Fleet]] || style="text-align: center;" | Ground Pounder 1
|- style = "background: #3f0000; color: #ffffff"
 
 
|- style="background: #3f1f00; color: #ffffff"
| Battle Action: Power Convergence || 1 || Pilot || Battle action:<br />+300% Efficiency to next Phase's Battle Action || Dust Wielder 1
 
  +
|{{Icon|Fearless Foe}}
|- style = "background: #3f0000; color: #ffffff"
 
 
| style="text-align: center;" | Fearless Foe || style="text-align:center;" | 1 || style="text-align: center;" | Commander || +25% [[Hero]] Offense and Defense Attributes during a Battle if the Enemy [[Fleet]] has a [[Hero]] || style="text-align: center;" | Veteran 2
| Battle Action: Gravity Well || 1 || Pilot || Battle action:<br />-10% Damage on Enemy's Weapons (block: -10%)<br />+10% Damage on Player's Weapons (block: +10%) || Lethal Modder
 
|- style = "background: #3f3f00; color: #ffffff"
+
|- style="background: #3f1f00; color: #ffffff"
  +
|{{Icon|Team Spirit}}
| Foresight || 1 || Adventurer || +2 {{Icon|Detection}} on Fleet<br />+2 {{Icon|Detection}} on Star System || Defender 1
 
  +
| style="text-align: center;" | Team Spirit || style="text-align:center;" | 1 || style="text-align: center;" | Commander || +1 Defense on [[Hero]]<br />+3 Offense on [[Hero]] || style="text-align: center;" |
|- style = "background: #3f3f00; color: #ffffff"
 
  +
Veteran 2 or Assailant 2
| Battle Action: Armor Weakpoint || 1 || Adventurer || Battle action:<br />-20% to enemy defenses (block: -10%) || Veteran 1
 
|- style = "background: #3f3f00; color: #ffffff"
+
|- style="background: #3f1f00; color: #ffffff"
  +
|[[File:HA_Commander_11_Emergency_Shelter_64x32.png]]
| Battle Action: Illusion || 1 || Adventurer || Battle action:<br />Creates an Illusion (decoy ships) based on 40% Fleet CP (block +10%) || Dust Wielder 1
 
 
| style="text-align: center;" | Battle Action: Emergency Shelter || style="text-align:center;" | 1 || style="text-align: center;" | Commander || [[Battle Action]]:<br />Destroyed [[Ships]] during this phase will be considered as still alive after the end of the Battle with 5% of their Max [[File:1020healthPoints.png]] restored (Block: "the entire Combat" instead of "this Phase") || style="text-align: center;" | Veteran 3
|- style = "background: #3f3f00; color: #ffffff"
 
 
|- style="background: #3f1f00; color: #ffffff"
| Inside Informant || 2 || Adventurer || +0.3/0.5 Money Leech on Hero || Ground Pounder 1
 
  +
|{{Icon|Hyper Driven}}
|- style = "background: #3f3f00; color: #ffffff"
 
 
| style="text-align: center;" | Hyper Driven || style="text-align:center;" | 1 || style="text-align: center;" | Commander || -3 turns before [[Hero]] can be moved to a new assignment || style="text-align: center;" | Cyberskilled
| Blockade Runner || 1 || Adventurer || +1 Blockade Bypass on Star System || Inside Informant 1
 
|- style = "background: #3f3f00; color: #ffffff"
+
|- style="background: #3f1f00; color: #ffffff"
  +
|{{Icon|Inside Informant}}
| Battle Action: Beam Surge || 1 || Adventurer || Battle action:<br />+40% Critical Chance on Player's Lasers (block: +20%) || Inside Informant 1
 
  +
| style="text-align: center;" | Inside Informant || style="text-align:center;" | 2 || style="text-align: center;" | Commander || +0.25/0.5 [[File:1004moneySmall.png]] Leech on [[Hero]] || style="text-align: center;" | Dust Wielder 1
|- style = "background: #3f3f00; color: #ffffff"
 
 
|- style="background: #3f1f00; color: #ffffff"
| Insight || 2 || Adventurer || +0.3/0.5 Science Leech on Hero || Inside Informant 2
 
  +
|{{Icon|Insight}}
|- style = "background: #3f3f00; color: #ffffff"
 
  +
| style="text-align: center;" | Insight || style="text-align:center;" | 2 || style="text-align: center;" | Commander || +0.25/0.5 [[File:1003scienceSmall.png]] Leech on [[Hero]] || style="text-align: center;" | Veteran 4
| Master Hacker || 1 || Adventurer || The Player can benefit from another Faction's detection radius while in Orbit of one of their Systems || Veteran 3
 
|- style = "background: #3f3f00; color: #ffffff"
+
|- style="background: #3f0000; color: #ffffff"
  +
|{{Icon|Tactician}}
| Saboteur || 1 || Adventurer || +20 Dust for each destroyed Enemy CP on Empire || Master Hacker
 
  +
| style="text-align: center;" | Tactician || style="text-align:center;" | 2 || style="text-align: center;" | Pilot || -6%/-7% Accuracy to Enemy Weapons || style="text-align: center;" | Assailant 1 or Defender 1
|- style = "background: #3f3f00; color: #ffffff"
 
 
|- style="background: #3f0000; color: #ffffff"
| Dirty Tricks || 1 || Adventurer || +8 Melee on Hero<br />+2 Defense on Hero|| Master Hacker
 
  +
|{{Icon|Dust Barrier}}
 
| style="text-align: center;" | Battle Action: Dust Barrier || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || [[Battle Action]]:<br />+25% of Max [[File:1020healthPoints.png]] added to Armor (block: +15%) || style="text-align: center;" | Defender 1
 
|- style="background: #3f0000; color: #ffffff"
  +
|{{Icon|Tinkerer}}
 
| style="text-align: center;" | Tinkerer || style="text-align:center;" | 2 || style="text-align: center;" | Pilot || +2/3 Defense on [[Hero]]<br />+1/2 Offense on [[Hero]] || style="text-align: center;" | Engine Tuner 1
 
|- style="background: #3f0000; color: #ffffff"
  +
|{{Icon|Lethal Modder}}
  +
| style="text-align: center;" | Lethal Modder || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || +3 Offense on [[Hero]] || style="text-align: center;" | Tinkerer 1
 
|- style="background: #3f0000; color: #ffffff"
  +
|{{Icon|Defense Systems Specialist}}
  +
| style="text-align: center;" | Defense Systems Specialist || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || +4 Defense on [[Hero]] || style="text-align: center;" | Tinkerer 1
 
|- style="background: #3f0000; color: #ffffff"
  +
|{{Icon|Power Convergence}}
 
| style="text-align: center;" | Battle Action: Power Convergence || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || [[Battle Action]]:<br />+300% Efficiency to next Phase's Battle Action || style="text-align: center;" | Dust Wielder 1
 
|- style="background: #3f0000; color: #ffffff"
  +
|{{Icon|Gravity Well}}
 
| style="text-align: center;" | Battle Action: Gravity Well || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || [[Battle Action]]:<br />-10% Damage on Enemy's Weapons (Block: -10%)<br />+10% Damage on Player's Weapons (Block: +10%) || style="text-align: center;" | Lethal Modder
 
|- style="background: #3f0000; color: #ffffff"
  +
|
  +
| style="text-align: center;" | Harvester || style="text-align:center;" | 1 || style="text-align: center;" | Pilot || +50 [[File:1004moneySmall.png]] per enemy destroyed [[CP|Enemy CP]] || style="text-align: center;" | Dust Wielder 2
 
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Foresight}}
  +
| style="text-align: center;" | Foresight || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +5 [[File:1017DetectionRadius.png]] on [[Fleet]]<br />+10 [[File:1017DetectionRadius.png]] on [[Star System]] || style="text-align: center;" | Defender 1
 
|- style="background: #3f3f00; color: #ffffff"
  +
| {{Icon|Armor Weak Point}}
  +
| style="text-align: center;" | Battle Action: Armor Weakpoint || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || [[Battle Action]]:<br />-20% to Enemy Defenses (Block: -20%) || style="text-align: center;" | Veteran 1
 
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Illusion}}
 
| style="text-align: center;" | Battle Action: Illusion || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || [[Battle Action]]:<br />Creates an Illusion (Decoy [[Ships]]) based on 40% [[CP|Fleet CP]] (Block +10%) || style="text-align: center;" | Dust Wielder 1
 
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Fast Reboot}}
  +
| style="text-align: center;" | Fast Reboot || style="text-align:center;" | 2 || style="text-align: center;" | Adventurer || +5/+2% [[File:1020healthPoints.png]] Regeneration (inside friendly territory) on [[Fleet]] || style="text-align: center;" | Veteran 1
 
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Rapid Adaptation}}
 
| style="text-align: center;" | Rapid Adaptation || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +5 [[File:1020healthPoints.png]] Regeneration (in all territories) on [[Fleet]]<br />+2% [[File:1020healthPoints.png]] Regeneration (in all territories) on [[Fleet]] || style="text-align: center;" | Fast Reboot 1
 
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Blockade Runner}}
 
| style="text-align: center;" | Blockade Runner || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +1 Blockade Bypass on [[Star System]] || style="text-align: center;" | Inside Informant 1
 
|- style="background: #3f3f00; color: #ffffff"
  +
| {{Icon|Beam Surge}}
 
| style="text-align: center;" | Battle Action: Beam Surge || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || [[Battle Action]]:<br />+30% Critical Chance on Player's Lasers (Block: +20%) || style="text-align: center;" | Ground Pounder 1
  +
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Master Hacker}}
 
| style="text-align: center;" | Master Hacker || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || The Player can benefit from another [[Factions|Faction]]'s [[File:1017DetectionRadius.png]] while in Orbit of one of their [[Star System|System]] || style="text-align: center;" | Veteran 3
  +
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Saboteur}}
  +
| style="text-align: center;" | Saboteur || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +20 [[File:1004moneySmall.png]] for each destroyed [[CP|Enemy CP]] on [[Empire]] || style="text-align: center;" | Master Hacker
  +
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Dirty Tricks}}
  +
| style="text-align: center;" | Dirty Tricks || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +8 Melee on [[Hero]]<br />+2 Offense on [[Hero]]|| style="text-align: center;" | Master Hacker
  +
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Fearless Foe}}
  +
| style="text-align: center;" | Fearless Foe || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || +25% [[Hero]] Offense and Defense Attributes during a Battle if the Enemy [[Fleet]] has a [[Hero]]|| style="text-align: center;" | Veteran 2
  +
|- style="background: #3f3f00; color: #ffffff"
  +
|{{Icon|Hyper Driven}}
  +
| style="text-align: center;" | Hyper Driven || style="text-align:center;" | 1 || style="text-align: center;" | Adventurer || -3 turns before [[Hero]] can be moved to a new assignment|| style="text-align: center;" | Cyberskilled
 
|}
 
|}
   
 
===Chart===
 
===Chart===
  +
http://i.stack.imgur.com/22eAo.jpg
 
  +
<gallery type="slideshow" widths="500" position="center">
  +
AbilityTree Pilot Addon2.png
  +
AbilityTree Corporate Addon2.png
  +
AbilityTree Commander Addon2.png
  +
AbilityTree Adventurer Addon2.png
  +
AbilityTree Administrator Addon2.png
  +
</gallery>
  +
[[Category:Heroes]]

Latest revision as of 01:47, 26 November 2016

Endless space skilltree

Hero Skill Tree

As Heroes level up, players are given points to put towards Abilities. Some Abilities will increase the Hero's attribute scores, while other Abilities will offer more specific bonuses. As the Hero has a maximum level of 20 it means that you can pick 19 Abilities (or 21 (including Cyberskilled) if you pick up Cyberskilled).  Note that in Disharmony, the maximum level has been raised to 25, resulting in a corresponding increase in the ability count to 24/26.

Some Abilities require the Hero to have a specific Hero Class.


WARNING This list is not up to date with disharmony abilities!

List of abilities[]

Icon Ability Levels Class Effect Unlocked by
Assailant Assailant 3 Any +3/3/4 Offense on Hero -
Defender Defender 3 Any +3/3/4 Defense on Hero -
Director Director 3 Any +3/3/4 Labor on Hero -
Negotiator Negotiator 3 Any +3/3/4 Wit on Hero -
Veteran Veteran 4 Any +1/1/1/2 all attributes on Hero Assailant 1
Defender 1
Director 1
Negotiator 1
Hardy Constitution Hardy Constitution 1 Any -40% Healing cost on Hero Veteran 1
Ground Pounder Ground Pounder 3 Any +3/3/4 Melee on Hero Veteran 1
Dust Wielder Dust Wielder 2 Any -30%/-50% Ability 1004moneySmall cost on Hero

Veteran 2

Cyberskilled Cyberskilled 1 Any +2 Ability points on Hero Veteran 4
Civil Engineer Civil Engineering 1 Administrator +15 1002industrySmall on Star System Director 1
Efficient Schooling Efficient Schooling 1 Administrator +20% 1002industrySmall on Star System Director 3
Ministry of Propaganda Ministry of Propaganda 2 Administrator +30/40 1011approval on Star System Negotiator 1
Crop Geneticist Crop Geneticist 2 Administrator +20/30 1001foodSmall on Star System
In Harmony:

+15/(+2 1001foodSmall per pop on planets)

Director 1
Motivational Leader Motivational Leader 1 Administrator +20% 1001foodSmall on Star System Director 2
Emergency Preparedness Emergency Preparedness 2 Administrator +4/6 Defense 1008militaryPowerSmall on Star System Defender 1
Black Marketeer Black Marketeer 1 Administrator +50% 1001foodSmall on Blockaded Star System Negotiator 2
Savvy Business Savvy Business 3 Corporate +2%/3%/4% Trade Routes Bonuses per Wit on Star System Veteran 1/2/3
Co-opetition Co-opetition 1 Corporate +15 1003scienceSmall on Star System Negotiator 1
Dust Miser Dust Miser 1 Corporate +20 1004moneySmall on Star System Negotiator 1
Smart Investor Smart Investor 2 Corporate +20%/30% Trade Routes Bonuses on Star System Negotiator 1

Value Creator

Value Creator 2 Corporate +1/2 Trade Routes on Star System Negotiator 3
Security Specialist Security Specialist 1 Corporate +4 1017DetectionRadius on Star System Defender 1
Industry-Academic Partnership Industry-Academic Partnership 1 Corporate +20% 1003scienceSmall on Star System Negotiator 2
Dust Warheads Battle Action: Dust Warheads 1 Commander Battle Action:
+25% Critical Chance on Player's Kinetics (Block: +15%)
+25% Critical Chance on Player's Missiles (Block: +15%)
Assailant 1
Ultimate Defense Battle Action: Ultimate Defense 1 Commander Battle Action:
+25% Defenses (Block: +15%)
Defender 2
Engine Tuner Engine Tuner 2 Commander +2/+3 1012speed on Fleet Veteran 1
Commander-in-Chief Commander-in-Chief 2 Commander +0.5/+1 XP on Fleet Ground Pounder 1
Fearless Foe Fearless Foe 1 Commander +25% Hero Offense and Defense Attributes during a Battle if the Enemy Fleet has a Hero Veteran 2
Team Spirit Team Spirit 1 Commander +1 Defense on Hero
+3 Offense on Hero

Veteran 2 or Assailant 2

HA Commander 11 Emergency Shelter 64x32 Battle Action: Emergency Shelter 1 Commander Battle Action:
Destroyed Ships during this phase will be considered as still alive after the end of the Battle with 5% of their Max 1020healthPoints restored (Block: "the entire Combat" instead of "this Phase")
Veteran 3
Hyper Driven Hyper Driven 1 Commander -3 turns before Hero can be moved to a new assignment Cyberskilled
Inside Informant Inside Informant 2 Commander +0.25/0.5 1004moneySmall Leech on Hero Dust Wielder 1
Insight Insight 2 Commander +0.25/0.5 1003scienceSmall Leech on Hero Veteran 4
Tactician Tactician 2 Pilot -6%/-7% Accuracy to Enemy Weapons Assailant 1 or Defender 1
Dust Barrier Battle Action: Dust Barrier 1 Pilot Battle Action:
+25% of Max 1020healthPoints added to Armor (block: +15%)
Defender 1
Tinkerer Tinkerer 2 Pilot +2/3 Defense on Hero
+1/2 Offense on Hero
Engine Tuner 1
Lethal Modder Lethal Modder 1 Pilot +3 Offense on Hero Tinkerer 1
Defense Systems Specialist Defense Systems Specialist 1 Pilot +4 Defense on Hero Tinkerer 1
Power Convergence Battle Action: Power Convergence 1 Pilot Battle Action:
+300% Efficiency to next Phase's Battle Action
Dust Wielder 1
Gravity Well Battle Action: Gravity Well 1 Pilot Battle Action:
-10% Damage on Enemy's Weapons (Block: -10%)
+10% Damage on Player's Weapons (Block: +10%)
Lethal Modder
Harvester 1 Pilot +50 1004moneySmall per enemy destroyed Enemy CP Dust Wielder 2
Foresight Foresight 1 Adventurer +5 1017DetectionRadius on Fleet
+10 1017DetectionRadius on Star System
Defender 1
Armor Weak Point Battle Action: Armor Weakpoint 1 Adventurer Battle Action:
-20% to Enemy Defenses (Block: -20%)
Veteran 1
Illusion Battle Action: Illusion 1 Adventurer Battle Action:
Creates an Illusion (Decoy Ships) based on 40% Fleet CP (Block +10%)
Dust Wielder 1
Fast Reboot Fast Reboot 2 Adventurer +5/+2% 1020healthPoints Regeneration (inside friendly territory) on Fleet Veteran 1
Rapid Adaptation Rapid Adaptation 1 Adventurer +5 1020healthPoints Regeneration (in all territories) on Fleet
+2% 1020healthPoints Regeneration (in all territories) on Fleet
Fast Reboot 1
Blockade Runner Blockade Runner 1 Adventurer +1 Blockade Bypass on Star System Inside Informant 1
Beam Surge Battle Action: Beam Surge 1 Adventurer Battle Action:
+30% Critical Chance on Player's Lasers (Block: +20%)
Ground Pounder 1
Master Hacker Master Hacker 1 Adventurer The Player can benefit from another Faction's 1017DetectionRadius while in Orbit of one of their System Veteran 3
Saboteur Saboteur 1 Adventurer +20 1004moneySmall for each destroyed Enemy CP on Empire Master Hacker
Dirty Tricks Dirty Tricks 1 Adventurer +8 Melee on Hero
+2 Offense on Hero
Master Hacker
Fearless Foe Fearless Foe 1 Adventurer +25% Hero Offense and Defense Attributes during a Battle if the Enemy Fleet has a Hero Veteran 2
Hyper Driven Hyper Driven 1 Adventurer -3 turns before Hero can be moved to a new assignment Cyberskilled

Chart[]