There are seven difficulty settings: Newbie, Easy, Normal, Hard, Serious, Impossible, and Endless.
For the player, difficulty only affects disapproval per population and system.
|Difficulty||Overpopulation disapproval||Expansion disapproval|
For the AI, difficulty affects a variety of stats:
Changing the game speed applies a multiplier to all FIDS costs except for hero costs and upkeep.
|Game speed||Cost multiplier|
Pirate strength scales with your research into armaments and defenses. Pirates will almost always provide a credible threat, even if other empires do not.
Main article: Victory
Galaxy generation seed
If not zero, this number determines what the galaxy look like, all other settings being equal.