| Tier | Research Cost | Diplomacy & Trading |
|---|---|---|
|
1 |
||
|
2 |
*Radiation Hardiness (Cravers) *Artificial Biologics (Sowers) *Wealth Systems (UE) | |
|
3 |
*Consensus Systems (Pilgrims version of T3 tech) | |
|
4 |
*Futuristic Game Theory (Horatio version of T7 tech) *Maximized Exploitation (Pilgrims version of T8 tech) *Self-Organizing Data (Sophons version of T8 tech) | |
|
5 |
*Exotic Resource Logistics (Amoeba) *Quantum Swarming (Cravers version of T5 tech) *Advanced Biologics (Horatio version of T7 tech) *Invasive Infrastructures (Sheredyn) *Consumption Psychology (UE version of T7 tech) | |
|
6 |
*Galactic Brotherhood (Amoeba) *Symbiotic Satellites (Automatons) *Distributed Hives (Cravers version of T10 tech) | |
|
7 |
*Imaginary Game Theory (Sophons version of T7 tech) | |
|
8 |
*Perfect Negotiations (Amoeba version of T10 tech) *Automated Wealth (Amoeba version of T10 tech) | |
|
9 |
||
|
10 |
||
|
11 |
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