Cruisers are the 2nd class a player will typically unlock (via Baryonic Shielding) in the bottom Technology Tree. These Ships receive a 25% discount to armor, invasion and power modules. These bonuses make the Cruiser somewhat of a jack-of-all-trades. Cruisers make excellent support ships, and fare well in most combat situations.
Strategies[]
Cruisers are especially useful for system invasions, as the invasion bonus allows a large amount of extra ground firepower at relatively little cost. It may be useful to fill these ships with power, repair, and invasion modules that give fleetwide bonuses (and then attach one or two to every fleet). The armor bonus leads to added survivability. All in all, the cruiser is the most versatile ship in the game.
Because of the way some armor modules stacks exponentially, Cruisers can have very high health, easily surpassing even that of Dreadnought, yet still have functional firepower and defense.
Stats[]
Faction | Industry (Disharmony) | Strategic Resources (Disharmony) | HP | Tonnage | Name |
---|---|---|---|---|---|
Amoeba | 100 (160) | Titanium-70 (N/A) | 1200 | 200 | Lysos |
Automatons | 100 (160) | Titanium-70 (N/A) | 1200 | 200 | Sickle |
Cravers | 80 (128) | Titanium-70 (N/A) | 1200 |
200 |
Predator |
Harmony | (160) | (N/A) | 1200 | 200 | Simic |
Hissho | 100 (160) | Titanium-70 (N/A) | 1200 | 200 | Phoenix |
Horatio | 120 (196) | Titanium-70 (N/A) | 1200 | 200 | Dux |
Pilgrims | 100 (160) | Titanium-70 (N/A) | 1200 | 160 | Reliant |
Sheredyn | 100 (160) | Titanium-70 (N/A) | 1680 | 200 | Cruiser |
Sophons | 100 (160) | Titanium-70 (N/A) | 1200 | 200 | Giga |
Sowers | 100 (160) | Titanium-70 (N/A) | 1200 | 200 | Axe |
United Empire | 100 (160) | Titanium-70 (N/A) | 1680 | 200 | Cruiser |
Vaulters | (160) | (N/A) | 1200 | 200 | Ljdya |
Hull-specifications in Disharmony[]
Cruisers get 2 Special-Module-Slots. Thus(like most other ships) they provide one Special slot per Command point.
Faction | Hull Specifications | Construction Effect |
---|---|---|
Amoeba | -30% deflector module | N/A |
Automatons | -25% support module power | N/A |
Cravers | -30% troop module | N/A |
Harmony | -50% defense module | -50% on population growth on star system |
Hissho | -20% support module repair | N/A |
Horatio | -60% support module civilian | N/A |
Pilgrims | -50% support module engine | N/A |
Sheredyn | -30% bomb against pop | N/A |
Sophons | N/A | |
Sowers | -30% support module armour | N/A |
United Empire | -25% weapon module | N/A |
Vaulters | -25% weapon module | N/A |
Ships | |
---|---|
Classes | Fighter • Bomber • Transport • Corvette • Destroyer • Cruiser • Battleship • Dreadnought |
Modules | Weapon Module • Defense Module • Support Module |